
The original Dragon Slayer was responsible for setting the template for the action role-playing game genre. įalcom eventually went on to create their flagship franchises, including the Dragon Slayer, The Legend of Heroes and Ys series.

The player could also be bit by snakes that poison and paralyze the player, requiring medicine to heal or calling for help from NPCs. The island also has traps, which require calling for help and waiting for NPCs to help. In order to survive on the island, the player needs to find and consume rations, as every normal action consumes hit points. There were also indigenous non-player characters (NPCs) who the player could choose to attack, have a conversation with, or give money for items, though NPCs could choose to run away with the money. Set on a desert island, the game's overworld is presented as a hex grid and featured a day-night cycle. While its RPG elements were limited, lacking traditional statistical or leveling systems, the game featured real-time combat with a gun, bringing it close to the action RPG formula that Falcom would later be known for. įalcom's first role-playing game was Panorama Toh ( Panorama Island), released for the PC-8801 in 1983 and created by Yoshio Kiya, who would go on to create the Dragon Slayer and Brandish franchises. They are credited with laying the foundations for the Japanese role-playing game industry.

Nihon Falcom was founded by Masayuki Kato in 1981, and quickly became one of the most prominent and influential Japanese role-playing video game developers, alongside Enix and Square. Company president Toshihiro Kondo in 2014
